![]() This step will use the displacement map to warp the logo around the contours of the texture. I found the number 5 for the horizontal and vertical scale settings gave good results, but these figures can be adjusted to apply more or less distortion to the logo. Click OK then navigate to the ‘displacement-map.psd’ file we saved earlier. ![]() ![]() To really distress the logo so it blends in we need to apply all the fine details of the texture. Go back to the Channels and CMD+Click the thumbnail of the duplicated channel to load its selection. Switch back to the Layers panel and apply a Layer Mask to the Smart Layer while the selection is still active.
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